CST334 - Week 8 Reflection
While we didn't cover much new curriculum this week, I made significant progress on the group project and feel thoroughly inspired by A Cloud Gaming Framework for Dynamic Graphical Rendering Towards Achieving Distributed Game Engines to further explore distributed computing. Through this project, I learned how the architecture of cloud gaming impacts both performance and accessibility. I was especially interested in the authors’ motivation to move away from monolithic, single-VM designs toward a distributed system that dynamically shifts rendering between cloud and client devices. This approach not only improves frame rates but also allows games to keep running under network degradation, which gave me a deeper appreciation for fault-tolerant design. I also spent time refining my ability to break down technical content for a presentation. Since our project involved presenting to the class via video, I practiced distilling the compl...